Pop-in is an ever-present issue in open world games, and to a degree I'd say it's forgivable. **I wasn't a fan of the shooting mechanics, here's to hoping it's a bit more compelling in when I actually play the game.** Another thing that caught my eye were the painfully apparent graphical glitches. But for such a compelling character it seems as though there should be an additional hook to the tired and true third-person-shooter antics. Sure, watching Pierce deal with the mobs of enemies is entertaining, and I'm sure it will translate just fine. One minute Pierce is nothing but a ghost - the next everyone and their mom is coming at him from all directions. This was still just an eyes-only demo, but the gun play seems like it chops up the rhythm of the game. What worries me, however, is the gun play. Sneaking from cover to cover made it look as though Pierce moved as a shadow, easily eluding enemies and swiftly dispatching those that grew suspicious. It's exhilarating and easily some of the most fluid and compelling stealth mechanics we've seen for a long time. He can engineer small distraction-based devices, sneak around enemies to ambush them and set up complex scenarios to get guards to leave their posts (and sometimes meet an unexpected death). As a huge fan of the stealth genre this is what excites me most. ![]() In order to do this he has to sneak into a construction site congested with enemies and stealthily make his way into the boss' area. In the actual demo, Pierce is charged with interrogating (but not killing) a crime lord of sorts. **The surveillance cameras are the focal point of the ctOS.** That means any smart phone, any surveillance camera and any ATM make up Pierce's playground. Pierce's most notable skill is his obsession with surveillance and hacking, which allows him to hack into any electronic entity connected to the Chicago's city-wide OS. For those of you unfamiliar: In Watch Dogs, you play as Aiden Pierce, a super hacker attempting to protect his family. Up until now, Ubisoft has only released footage of the open world play in Watch Dogs - but the company is starting to reveal what a standard mission will look like and how it will play.
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